resizeCanvas(width :number, height :number | null) |
Set the canvas width and height as per pixels. If we do not provide a height (which you are advised not to) the lib will decide height based on suitable aspect ration. |
start():boolean |
start running the animation. |
stop():boolean |
stop running the animation |
draw(timeMs :number=0) |
start animation at the given second |
len(inMilliSeconds :boolean = true):number |
the length of the animation |